![]() ![]() Tea for Two's Williams started using Unity in 2008. With Unity being free of charge, it makes for a very valuable tool for students and aspiring developers. Simon Gerges, software director at Playtonic, where both Yooka-Laylee entries were built on Unity, adds that the engine is used at many levels of education, which is also what makes the hiring process very straightforward. ![]() "Now so many people use it, the bar to employing someone who knows how to use it is so much lower, which is really valuable if you want things done quickly and cheaply." Because it's got a big footing in mobile dev, maybe that helped it get its footing into the indie scene. The same can be said about Unreal but, especially in indie dev, a lot more people tend to use Unity. ![]() "You don't want to have to learn a new engine. "A lot of people already know Unity which is a very convenient thing if you ever get contractors," he starts explaining. Unity's reach is one of its main strengths, as immediately mentioned by No More Robots' development lead Dan Foster, who's been overseeing and supporting the development of the publishing label's games for over a year (all made in Unity bar Hypnospace Outlaw, which was built with Construct 2), following six years as a programmer at Team17.
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